In the fantastical world of gaming, the RPG stands at the forefront of imaginative storytelling and fleshed-out characters set in a world of dream-like ambition. They are often massive in scale and require patience from both the player and the developer. In order to play an RPG, you first have to understand it. The magic isn’t in the smooth graphics, or the innovative battle system, it’s in the player’s ability to perceive the game in a tangible form. As with most RPGs in this era, character customization is vital, even if it merely means a different outfit for an already realized character. The reason being that players are looking for an other-worldly experience where nothing is bound by the chains of reality, where the hero can simply “believe” to save the world, and where any mistake is a reload away from perfection.
But if you take it all away, and look at an RPG from a human point of view, the dream really is solely ambition. The world is flawed, the logic is laughable, and you couldn’t meet one of those characters even if you were to stroll around Hollywood Boulevard. Stripping away all the magic from various RPGs, here is a list as to why RPG worlds are dooming themselves and are just not worth saving – let alone live in.
5. Common Sense
How many times have you reached a “blocked road” in an RPG that consisted of a tiny stone or pillar that could easy be climbed or stepped over? This happens mostly in traditional JRPGs as an excuse to make your journey all the more epic, but come on! The complete lack of common sense from not just the main characters, but from the world as a whole is just ridiculous. In a frozen tundra? Let’s not use the fire spell we know. Cactus in the way? Let’s just not walk around it.
I understand that having the complete inability to die has probably stunted the intelligence of the people, but it really is quite sad. Taking this in a more serious matter – hopefully, you realized this is all light-hearted humor – it really does get frustrating, especially when the dungeon turns out to be a sewer you use to sneak into a castle. Thankfully, open-world RPGs like Skyrim give you the ability the climb almost anything. The people are also aware of their surroundings and make a living for themselves. They know who you are and they know if you just stole one of their precious sweetrolls.
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4 Comments
Jajajaja, excellent comparison!!!!
I think your speculation on the dynamics of population, animal control, etc. is interesting but out of place with regards to RPGs. These kinds of games are crafted and geared perfectly towards escapism. concerns about cruelty to animals are almost ridiculous because in most RPGs the monsters will respawn endlessly. There are also a wide variety of domesticated creatures as well as ones of high reverence. There is little indication that human races in RPGs will suffer genetic or poulation concerns. For all you know every hume in Ivalice multiplies by rubbing magicite dust on a save crystal and out comes baby judge. The fact is you just don’t know because they don’t discuss it in the game. An issue with addressing common sense concerns in RPGs is that many of them follow a different set of rules where often times the story takes precedence to convenience. Sure you wish to climb that rock or mundane obstacle or you could solve the problem, ignore it, not play the game, or a host of other options. Did Alexander the Great “solve” the gordian knot by sticking it with a sword? Just some food for thought.
think your overthinking this a bit to much.
This is all purely for comedic effect.