Video games are a complicated business. Any given game has had tens-of-thousands of man hours put into its creation. From the concept to the box art, there’s a lot which needs to come together to create a masterpiece. That also means that there is a lot that can go wrong. And, like a stray nostril hair in a bowl of ice cream, it only takes one, small unpalatable aspect within something to turn you off the whole experience.
Some games fall into this trap, an otherwise excellent experience can be brought to a screeching halt while you are forced to piddle through some terribly designed or obnoxiously long section. Worse still, otherwise excellently executed games can fall short at the first hurdle and burden you with irritating controls that make what should be a pleasure an irredeemable chore.
In short, one terrible gameplay mechanic can cripple an amazing game and tear it down from the lofty status it probably deserved into mediocrity. With that in mind, let’s join hands together and explore the murky waters of games who had everything in the bag, and threw it a way with one, stupid, pointless, failed gameplay mechanic.