8 Things Steam OS Needs To Become An Alternative To Windows

A check-list of what Valve are going to need to keep up with their new-found competition.

These are exciting times to be a PC gamer. With the new consoles based heavily on high-end PC architecture, most upcoming games are going to be well optimised for running on our home computers. Moreover, there has been an influx of new Steam gamers, hungry for loads of great and cheap games available on said platform. Indie games are taking the spotlights more often than ever, and VR is a thing now. All these factors have made gaming on a PC much more enticing, and have resurrected* the market for this platform. In the midst of this chaotic storm, Valve has announced that they're working on a new €“ free €“ gaming OS that is going to provide everything a gamer could ever wish for, while fulfilling all the basic needs we have for our computers. Several weeks after the announcement, a beta of SteamOS was released for public testing. An early release in every way, it currently doesn't do much other than serve as a clear and fast gaming system - somewhat akin to the launchers used by game consoles. There is plenty of potential, though. But only if Valve makes SteamOS worthwhile. To do that, it has to take on the world's most used operating system €“ Windows. The giant isn't going down by itself, though, so Valve needs to implement some killer features and interesting bonuses for switching to their operating system. This piece is going to talk about things SteamOS needs and we want. Onwards! *Contrary to the popular opinion, PC gaming was never even close to dying.
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An avid gamer kicking about in the business of freelance writing.