8 Upcoming Video Game Remakes That SHOULD NOT EXIST

NOBODY needs a Horizon Zero Dawn remake.

Horizon zero dawn
Guerilla Games

With the average development time of a new AAA game now taking upwards of five years, it’s little surprise that the industry has pivoted towards greenlighting as many remakes of acclaimed games as it possibly can.

After all, selling a previous success to a new generation of gamers who’ve never played it, while tempting old fans to double-dip for the shiny new coat of paint, is a much easier way to print money than coming up with something new.

And to be clear, remakes can be great when they bring life to a game that’s dated either technically or mechanically, and are by no means a pure indication that creativity is dead in the industry.

Having said that, not all games need to be made, and sometimes it’s just patently clear that publishers are Doing the Thing because it’s the quickest, simplest way to generate some extra cash.

Much as many are excited for the remakes of, say, Metal Gear Solid 3, The Witcher, and the first two Max Payne games, there are some upcoming remakes which can’t disguise how blatantly unnecessary they are.

Perhaps the game in question is too recent to benefit much from anything more than a remaster, or there simply isn’t the fan appetite for it compared to other entries into the franchise. 

Either way, it’s tough to make an argument that these in-development remakes should exist at all…

8. Silent Hill 2

Horizon zero dawn
Konami

A controversial choice here for sure, for while many fans were excited when Konami announced a remake of all-timer survival horror sequel Silent Hill 2, that giddiness was mitigated by development duties being undertaken by the wildly hit-and-miss Bloober Team, best known for Layers of Fear, Observer, Blair Witch, and The Medium.

Ideally, the Silent Hill franchise would get remade with the love and care that Resident Evil has in recent years, yet the gameplay footage released to date feels like it’s lacking the original’s gloomy atmosphere, while also placing a concerning emphasis on clunky-looking combat.

While a Silent Hill 2 remake isn’t an inherently awful idea, this particular iteration invites more anxiety than anticipation for many. 

Firstly, that a team as uneven as Bloober is handling it, and secondly that Konami raced to the sequel without remaking the original Silent Hill first.

Bloober would’ve been smart to cut their teeth on the less-ambitious first game before remaking one of the most beloved and complex survival horrors of all time, and so in its current iteration it’s tough not to feel like this Silent Hill 2 remake really shouldn’t be happening.

It’d be great to be proven wrong of course, but this is 100% a case where keeping your expectations low is surely the right approach.

 
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Contributor

Stay at home dad who spends as much time teaching his kids the merits of Martin Scorsese as possible (against the missus' wishes). General video game, TV and film nut. Occasional sports fan. Full time loon.