9 Video Game Failures That Made A Mockery Of Kickstarter

8. Red Ash

Ant Simulator
Comcept

What it is: Like Mighty No. 9, Red Ash is another of Inafune's attempts to revive, at least in spirit, a beloved series: Mega Man Legends.

With a Kickstarter campaign asking $800,000 of backers' dough, the adventure title is meant to be contained within the same universe as that of Comcept's platformer, though nothing but radio silence has been observed since the project was pulled from the crowdfunding site in favour of private funding via Chinese publisher, FUZE.

Why it failed: Not the greatest of ideas, was it, Inafune, to announce a second publically-funded campaign when the first (more to come on that one later) - thanks to repeated delays - was already floundering in a sea of negativity.

Mismanaged, poorly-timed and a near-total lack of information about just what in the hell Red Ash was supposed to be led to it failing to meet its funding goal. Not that any of that mattered, of course, because Comcept announced before the campaign's inevitable failure that a release, with or without the fans' money would happen.

In keeping with the spirit of Kickstarter, this catastrophe most certainly was not.

 
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Joe is a freelance games journalist who, while not spending every waking minute selling himself to websites around the world, spends his free time writing. Most of it makes no sense, but when it does, he treats each article as if it were his Magnum Opus - with varying results.