Batman: Arkham Knight - 10 Huge Things We Learned At E3‏

In one of the biggest fan-pleasing moments of the show, Arkham Knight finally debuted in full with some phenomenal gameplay.

They say the Arkham Knight is always darkest before the dawn... to paraphrase Harvey Dent from one of the Batman films in a way that doesn't make any sense (but sounds cool). Please excuse our poor sentence structure, we're just too deliriously pumped for the latest instalment of Rocksteady Studio's Batman games, especially given all the exciting new things we learned during the E3 gaming expo that is happening in LA right now! We already knew some bits and bobs about Batman: Arkham Knight, including the existence of the new, titular villain who has been created especially for the game, and we also knew that we were happily welcoming Rocksteady back into the franchise, after the last game in the series - Arkham Origins - was handled by one of Warner Bros. in-house development teams (to mixed results). Most excitingly of all, we knew that the Batmobile was going to be involved in the games for the first time. However we hadn't seen anything substantial - until now. As if that wasn't enough to get us salivating over the opportunity to play a new Batman game - the first on next gen consoles, no less - yesterday Sony revealed a whole raft of new features in the game in the form of a trailer that showcased both Arkham Knight's gameplay and story. And from that trailer, we have gleaned ten new pieces of info that might just get you as hyped as us. Check the trailer below: https://www.youtube.com/watch?v=QCcKyxX15e4 Then let's dissect the new Batman game in a manner fitting of the world's greatest detective!
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Tom Baker is the Comics Editor at WhatCulture! He's heard all the Doctor Who jokes, but not many about Randall and Hopkirk. He also blogs at http://communibearsilostate.wordpress.com/