In a little less than a month, the new Call of Duty game will be released, and as it always does, it’ll undoubtedly sell ridiculously well, and sit at the tippy-top of countless Christmas lists. I remember working in CEX when the first Black Ops was released and I’d say a good 75% of all of our customers were asking about it: do we have any copies, and why is it still so expensive second hand?!
Why? Because you’ll pay it, that’s why. I can’t count the number of people that left our shop, furious at our ridiculous price (£40 second hand I think it still was, at least a month after it was released), only to return later, tail between their legs to purchase it when they couldn’t find a copy in Liverpool’s entire city centre.
Yep, it’s safe to say that the Call of Duty franchise can pretty much do no wrong, if sales figures and general critical reception are anything to go by at least, and in my mind, this is largely due to its hugely active and heavily marketed online community.
But I remember a day when it was undisputed king of the multiplayer, when no other game touched it in terms of competitive online modes, and I argue that today, that’s simply not the case. I used to play heavily, as did many of my friends, but one by one we all seem to have just… lost interest. And we can’t be the only ones, can we?
Here are my theories as to why CoD is no longer the king, queen and duke of competitive multiplayer.
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