Dead Space 3: 5 Reasons It's Awesome, 5 Reasons It Sucks
Those who read my impressions of the Dead Space 3 demo released a few weeks ago will know that I was not at all impressed with it, citing the underwhelming visuals and casual-ised approach to the game, which seemed to be easier and less scary, while opening up their content to a wider audience but at the same time alienating the core fanbase. Though some of these issues persist in the final version of the game - crafting and co-op in particular are going to remain divisive - Dead Space 3 is, I almost hate to admit, a surprisingly enjoyable experience, a polished title that looks far cleaner than the underwhelming presentation we were subjected to in the demo. Is it still part of a worrying trend? Absolutely. Will some aspects annoy the hardcore fans? Unquestionably. But is it a breezy blast, even if it's not really scary anymore? Absolutely. A definite mixed bag, here are 5 reasons Dead Space 3 is awesome, and 5 reasons it sucks...