Fallout 4: 14 Brand New Features You Need To Know About

11. Ranged Weapons Can Do Melee Damage

How this is going to work is still up for debate, but check out the above image. See the 'Superior melee damage' note on the right-hand side? It seems we're getting a dedicated melee attack for every firearm, hopefully regardless of whether you're in V.A.T.S or not. A quickfire 'melee button' has been in gaming ever since Halo decided you shouldn't have to switch to it as a separate weapon, and it's great to see Bethesda taking note of this. Crafting looks to play a part too, but whether there's a numerical value attached to your attack or not outside of labels like the aforementioned, we'll have to wait and see.
Gaming Editor
Gaming Editor

WhatCulture's Head of Gaming.