It’s no secret that both Fallout 3 and Fallout: New Vegas were less than impressive in terms of story. Sure, both had some truly entertaining and diverting side stories, but both lacked creativity and depth. Bethesda’s first attempt at a Fallout game was certainly very fun, but the story was ripped right out of Fallout 2. The only real difference was the name of the bad guy. Fallout: New Vegas, on the other hand, was an original story (even though Interplay had already written parts of it for their failed Fallout 3 game), but let’s face it, it was flat and uninvolved.
The point is, there are a lot of places out in the world that haven’t gotten the “post apocalyptic” treatment that I’d like to see them get, and there’s almost no end to the ways the overall world recovery story lines can be explored from the viewpoint of any number of important factions from the Fallout series games.
So without further slackjawed rambling, I bring you number 8……
8) Fallout: Tokyo 
It really is the most obvious item on the list, isn’t it? A Fallout game based in the world’s largest city just had to happen, eventually. But there’s more opportunity in Tokyo than just the city itself. No, there’s opportunity to completely rock the Fallout narrative and explore a completely different perspective on the game.
First, I’d like to take a moment of your time (and the time of the students in my class who are just staring at me as I type) to talk about the opportunities for stories in Tokyo. For the unfortunate gamers of the world who never finished Fallout 2, the game ends with the main character pretty much stealing a ship which is fully functional and capable of traversing the ocean in order to …….well……spoilers. So, let’s just say you just steal it for shits and giggles. The end cinematic tells you that everyone lives happily ever after, but never really addresses what happens to the ship. For all we know, the Brotherhood of Steel could have commandeered the thing and taken it for a joyride across the world, landing in any number of cities, and opening the door for familiar characters and plot elements in a totally new environment.
And even if the Brotherhood of Steel going round the world in 50 days doesn’t suit you, Tokyo itself would be a powerhouse of a place in which to set a Fallout game completely removed from all other Fallout stories. Tokyo itself is probably the most impressive city anyone can ever lay eyes on. It has everything that would make video game exploration fun, skyscrapers, mountain regions, farm land, rivers, bays, subways, highways, and a hundred parts of the city that put the downtown of your home city to shame. It is, in short, an open canvas on which a developer could draw literally any story that came to mind.
But what really sells the idea of Tokyo to me is the Japanese culture. There are two things about Tokyo that people who haven’t lived there probably don’t know. A) If it can be imagined, it is at least one Tokyo resident’s total obsession B) People who live in Tokyo may be technologically modern, but many still adhere to traditional codes of behavior. One might seem outlandish and silly in Southern California would be totally understandable in post apocalyptic Tokyo, which already has gangs of strangely dressed crazies (see bagelheads, Japanese Nazis, Harajuku and well….anything) roaming the street.
Finally, in all the world, Tokyo seems like the one place that might be able to save technology on a major scale. The people of Japan put massive importance on technology in general, and it permeates every single aspect of the culture, right down to the streets. You could even call it the city’s one true love. With so much technology focused in such a small area (relatively), some would surely survive. It would be nothing short of awesome to play through a wasteland that had to struggle for water and food, but still had underwear vending machines and 8 story arcades.
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33 Comments
i hope they dont consider any of the BS u wrote. srsly, u said, in the beginning of ur article “failed fallout 3″, how in hell fallout 3 was a failure??? ermm, game of the year? sold over 4.5 mill copies? one of the most talked bout games, till today?? etc etc etc ..
the only cool thing bout ur article was, picture of tokyo.. thts it…
What he was talking about was the failed Fallout 3 that a different company was going to make before Bethesda took the rights to it. You should really understand and know what the person is trying to say before you criticize them. Look up Fallout 3 Van Buren for more details on what im talking about.
Tho I agree that Vikk did misread the author’s post, I agree with him that the Author’s opinion might be somewhat niche. Most reviews gave the story appraisal. In terms of ripping it out of fallout 2, I think it was a good idea for Bethesda to do this.
1) it allowed Bethesda to show that it wasn’t going to just run off with a game it acquired and do its own thing but work with what was established.
2) gave them a launch pad to continue a product that it was ‘adopting’. Think from the point of view that Black Isles was the parent who went broke and could no longer raise baby Fallout, so momma Bethesda said, “Hey I can raise this kid! Now what does it need and what has it been doin? And how should I love it?” It wouldn’t be wise to adopt an established product and go straight into changing it into what you want.
3) It continued a trend in the fallout story for epic tales. While I really love fallout 1′s story, 2′s has been hailed as a huge step up.
4) As far as fallout goes, I like to ‘hear’ about what else happened in the world, but It largely is an American tale. Think of Dead Walking or any other post apocalyptic story. You start getting attatched to that world and wanna see how it re-establishes itself. To jump to another ‘world’ like say Fallout Europe, will digress from the ‘brand’s’ focus. Think GTA, very few have left focus on the US, because this is what the brand GTA focus’s on.
I liked part of this list. San Francisco the most plausible, but the coolest idea would be the “Super” Vault. I have often felt underwhelmed by Vaults, not the idea of them which is cool and intriguing, but the portrayal and usage of them in all 4 main title games. The Vaults are an untapped resource, and have yet to be truly given the fleshing out they so dearly deserve. A Vault City, say on the size of Manhattan, with unique sections similar to BioShock would work pretty well.
I would strongly suggest reading the sentence, vikk. “even though Interplay had already written parts of it for their failed Fallout 3 game” refers to the Fallout 3 that Interplay failed to make. Though, I do appreciate your well thought out and flawlessly typed opinion.
excellent :)
i love fallout and all of there games and i totaly agree im a guy so i think havin a super vault would be beast and tokyo would be bad ass new york would be cool and maby alaska
Guys you know that fallout lore is super anti-communist American right? So there fore Japan/Medatarain would not work with the lore.
not necessarily. okay, communists were the enemies of teh great war, but almost no one in fallout 3 and new vegas(sorry i dont like fallout 1 and 2 very much, so i didnt play far) about being anti communist, except operation achorange, some of OWB and No-bark
I love most of the ideas, going back in time would be interesting since the Fallout universe has a relatively well established lore and history. It would be neat to see them link up characters from Fallout 1 with the new story.
But I have to ask, given who the major powers were in the war, why wasn’t Beijing on that list?
Megavault might be the single worst idea I’ve ever heard/read in my entire life.
Now, if they put a “megavault” inside of a game world, as one area you could go to…I could get behind that.
But an entire game based solely inside of a “megavault”. Dear God, please don’t EVER let that happen.
You have to keep fallout in America, so Tokyo wouldn’t work. To have fallout take place outside America would ruin the entire “America in the 50s” style of Fallout.
Why does New Orleans get overlooked so often? Remember how Point Lookout was by far the best DLC for 3? Imagine a full game-sized Point Lookout with a GIANT city in the middle. Vast swamps around it. Catacomb labyrinths. Voodoo. Vampires. Murder mysteries. Cajun anything. Gambling. Gangs. Red Light districts. All set in the Fallout universe? Think about it, kids. Enough with the deserts and loopy spaced-out map surprises. Make a giant, thought-out, mysterious swamp world based on New Orleans. Game of the decade.
Elder scrolls 6 maybe?
Actually, Neptune is Rome, Poseidon is Greece.
I hate the idea of one megavault, it would ruin the best aspect of the fallout series, which for me is exploration and just wandering in a general direction, not knowing where I’m going.
I think the idea of pittsburgh only a few years after the war is a good idea. I like the idea of trade being primerily through barter and having to mainly scavenge for food and drink which would be good for hardcore. My only worry for this would be, they would have to be careful in making sure it doesn’t end up being just a FPS if they had most people as raiders.
First off, there are a few ideas that re ok, but aorry, most auck.
Take the fwel of fallout 3, update the game engine to the creation engine, and add new items, build a new map in colirado or florida, and sell it. That would be amazing.
They cant change what they have done right. If its alot different from fallot 3/ NV, i wont buy it sadly.
If anyone in here plays xbox 360, and knows what a RGH, or jtag, or xdk is, fallow this page: Facebooj.com/TheFalloutProject
It is a game being developed by me, GModz Tuts and Defcon Zero Development team, are makibg a fallout game using the creation engine with the feel of fallout. It is called Fallout: Colorado. Its map, (the base map without DLC) alobe is the exact size of real world colorado. And each flc is another surrounding state added on. Its dlc is like a seperate game.
Full info on the page.
And its only playable on abjtag/rgh/xdk.
Watch my youtube forbupcoming previews and videos of it aswell. youtube.com/GModzTuts
Fallout: London?
Fallout:Manchester
Wow, I’m sorry but I really feel that any of your ideas would be the end of fallout. You are missing both the point and the story. As far as I am concerned F3 was great, east coast, a brotherhood faction that split based on new directives “protection vs. aquiring tech”, and continuation of the enclave story line. FNV was Just Bethesda revisiting The west coast with a new game engine because it was written for them, easy peasy. IMO there are only two routes for F4 to go. Most desired, the commonwealth. A surviving civ capable of producing lifelike androids?! I gotta see what that’s about! The only other is china, show us what happened to the other side in the great war. Now that would be something.
I think a Fallout Australia would be a great game the massive empty spaces that would be in Texas would be more expansive and emptier than Texas and the animals would be mutated too be even weirder than they are now and with all the snakes. You might find some Aboriginals living like they used too before European settlement. Just a thought
All of these out of country ideas sound nice, but it wouldn’t be Fallout. It could be a good game in itself, but Fallout itself needs to stick to the fifties u.s. theme. I particularly like the Australia idea here.
Most of this would never happen because the entire story of the fallout universe is the us gets invaded by china. We then retaliate and defeat them and they nuke the hell out of the us and Canada (because Canada was annexed by the us). So the foreign stuff is slim to none on happening. Also there is no mega vault they’re only meant to house a certain amount of people and are all social experiments.
I’m tired of this b.s about it being in another country!! Moving it from America would ruin the whole game. The entire theme of Fallout is based on 1920′s to 1960′s America! And thats why we love it! And according to Fallout lore if you played the original you’d know that America was the only nation with Vault Tec!! The rest of the world was Obliterated, Actually according to lore most of America was obliterated too. just a few areas in a couple states survived thanks to Vault Tec. Please explain how Tokyo would have survived when most of their city’s were made out of paper in that era, same with china.
All of these sound awful except for Fallout Tokyo.
I think a fallout Beijing and San Franciso, with a DLC that takes you back to the American ground forces push into China just before the bombs fell (you know the one where they first started using T-45d power armour and were getting bogged down on the way) would be pretty neat. You could see convoys upon convoys of wrecked American vehicles and tech. Who knows, maybe that ship from fallout 2 could be doing runs between San Francisco and the closest port to Beijing (remember San Francisco was heavily populated by Chinese in Fallout 2). Tie the story to that DLC by having the main character related to someone who died in that American push and have them travel from San Fran to Beijing for some reason (you know, visions of the past or something). Just some thoughts.
SO I think that the vault city would be pretty awesome,and for the people hating on that idea he said there would be ecosystems so who’s not to say the vault couldn’t be massive like the size of nevada or D.C. Who’s to say the vault hasn’t somehow become permanatly sealed via Vault Tek and their messed up experiments and the main quest could be getting out to find out you’re where you are or something. Make Dlc to further explore who knows.
I’m 14 and have gotten my hands on every fallout but tactics
I think it would be sick if Black Isle and Bethesda teamed up!
Also, mega vault kinda is like mega city one from the comic judge dredd.
Most of Black Isles team worked on Fallout New Veges. Also horror base fallout game has already been done its harder than fallout its called Stalker. I Have played every fallout many times. I would say I love the old fallout for open ended and the affects that thing have on the world. Also I hated how you could not kill anyone you wanted in fallout 3. I also hated how crappy the main story inline in 3 was hunting for your dad I mean I don’t see how that makes a great story. I mean in fallout 1 you have a whole vault to save. In fallout 2 you have your tribe and count less other cities relying on you. I did like fallout 3 side stories they where fun. I though fallout nv story was better and more opened ended than 3 also felt more like the original fallout series. But before the patches fallout nv was almost unplayable but the mods on fallout nv where amazing. I do feel bad for anyone who has not played any of the fallout on pc makes them more enjoyable.I know someone is going to say I am dumb or some childish comment like that. I can tell you I am die hard fallout fan and have been playing them since 1997 also anyone who likes fallout 1,2 try wasteland and get wasteland 2 when it comes out.
As TheBasementPerson said, New Orleans.
Or New York.
Or possibly Chicago.
meh, i kind of overlooked that, seeing as he is one of a group of people who hate wfallout 3 and new vegas and love fallout 1 and 2.
So a guy that pans Fallout 3 and Fallout:NV but has a huge erection for Fallout BoS? It was a fun game, but its story was so awesome that both creative teams going forward have decided its not canon. Peachy.
Concur that the SuperVault idea is a lot of fun – Fallout: Paranoia, both of those settings have a lot in common. Personally I’d like to see Dog City – Denver, from the canonical settings. Seeing some of the original California Wasteland with the new engine would be a hell of a lot of fun. Fallout Boston with the android works could be a new wrinkle. Endless opportunities – you just need a setting that works with the ‘retro-50s’ feel of the Fallout world.
My vote is #3