Fallout 76: 10 Reasons It Failed

9. Microtransactions Are Laughable

Fallout 76 Screenshot
Bethesda

As is the case with pretty much every big budget game that features multiplayer, Fallout 76 features a ton of microtransactions in the form of a secondary currency.

This secondary currency can be used to purchase cosmetic items for you and your C.A.M.P, as well as different emotes and icons. It's all cosmetic, but the fact that they've been shoved into yet another game this year is ridiculous.

Although Atoms can be earned through completing challenges in the game, the rate at which you'll be earning them slows down considerably after the first few hours, and it really starts to feel like drawing blood from a stone.

Barely any of the unlockables are worth neither the effort or the money, so it doesn't really make sense to gate them off. All of it adds up to Fallout 76 just feeling like a cash grab made to use the Fallout fanbase.

Clearly publishers have learned nothing from the Battlefront II debacle.

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Jumping through portals, swinging through cities, destroying beings made of darkness and occasionally shooting a gun or two. I also write about games.