Star Fox Wii U: 10 Killer Features It Must Have

What key ingredients need to be included to make sure Fox McCloud's return is a glorious one?

There seems to be no denying that as far as franchises go, Star Fox has seen better days. Aside from the excellent Star Fox 64 3D for the Nintendo 3DS, the last major Star Fox release was the disappointing Assault for the GameCube in 2006. So at this year's E3, fans of the series were treated to a glorious announcement; Star Fox was back, and Wii U-bound! We were even more overjoyed to hear Nintendo overlord Shigeru Miyamoto was leading the project, although it was kept behind closed doors. Star Fox left E3 without showing us much, but Nintendo franchises are a rare breed among the gaming community; they can go dark for years, yet fans will always be there to welcome them back with open arms. A Nintendo franchise may be forgotten about by the Big N, but we never do So with the news of Star Fox's triumphant return on the Wii U, the speculation now turns to what internal offerings the game might have. As it stands right now, the Wii U is the perfect system to host the return of Fox McCloud and the gang, with the gamepad-to-screen mechanic being able to properly function as a cockpit stand-in. Time will tell if Nintendo takes full advantage of their system for the grand McCloud reunion, but let's take a look at ten features that Star Fox Wii U absolutely must have.
Contributor
Contributor

Writer, game developer, intersectional feminist.