10 Most Underrated Board Games You Should Play

9. Betrayal At House On Haunted Hill

Deception board game
Avalon Hill

Between three and six players each select a character, each one with their own strengths and weaknesses, and explore a creepy mansion finding artefacts, being bothered by spectres or falling though holes. Players will find themselves working together to get each other out of jams, the smart help the dumb get out of locked rooms or the strong help the weak escape from a collapsed wall.

That explains the house element, but it's the betrayal that really makes this game shine.

Players will periodically roll for 'the Haunt' based on the number of spooky events that have occurred. Once the Haunt roll matches the amount of 'Omens' discovered, poop gets real.

Players consult a list of scenarios and based on the room and Omen that started the haunt, they discover that one player is a traitor. From this point the game can go into one of 50 scenarios (100 if you have the expansion).

Most of the haunts are a one versus all affair with the traitor receiving minions or unholy powers, and dispatching the traitor can be an easy or absolutely daunting task depending on how well the players did during the initial exploration.

Fighting a vampire is a pain, fighting a vampire who has a shotgun is a nightmare.

 
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