10 Most Underrated Board Games You Should Play

8. Fluxx

Deception board game
Looney Labs via wunderland

First released in 1997, the rules to Fluxx are so simple they can be entirely explained in a few lines: 1) Every player starts with three cards. 2) In order, each player draws one card and plays one card. 3) Keep changing the rules until you win.

As the nature of victory is not a set tangible goal, the game can range from short and easy to hair-pullingly aggravating, especially as new rules are introduced by the players.

The goal may be to have the Money and Dreams cards, or to have the most cards in your hand. Your hand may be taken in a rock-paper-scissors tournament or you might have to play five cards per round while only drawing one.

The chaotic nature of the game is what gives it its charm, the strategy needed to win may be negligible and the game usually ends with a whisper rather than a bang, but this quasi-random element allows anyone to win and keeps one longtime player from dominating the game.

Many variations and different editions bring extra rules and themes to Fluxx (the Monty Python edition rewards players for singing the Lumberjack Song for instance) but the original, especially when played with many players at high speed, is a delight with no real need for extra frills to be enjoyable.

 
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