10 Most Underrated Board Games You Should Play
8. Fluxx
First
released in 1997, the rules to Fluxx are so simple they can be
entirely explained in a few lines: 1) Every player starts with three
cards. 2) In order, each player draws one card and plays one card. 3)
Keep changing the rules until you win.
As
the nature of victory is not a set tangible goal, the game can range
from short and easy to hair-pullingly aggravating, especially as new
rules are introduced by the players.
The
goal may be to have the Money and Dreams cards, or to have the most
cards in your hand. Your hand may be taken in a rock-paper-scissors
tournament or you might have to play five cards per round while only
drawing one.
The
chaotic nature of the game is what gives it its charm, the strategy
needed to win may be negligible and the game usually ends with a
whisper rather than a bang, but this quasi-random element allows
anyone to win and keeps one longtime player from dominating the game.
Many
variations and different editions bring extra rules and themes to
Fluxx (the Monty Python edition rewards players for singing the
Lumberjack Song for instance) but the original, especially when
played with many players at high speed, is a delight with no real
need for extra frills to be enjoyable.