2. The New Shredder
One of the chief problems with Michael Bay's new "vision" for the childhood favourite villain was also one of the easiest to spot; he wasn't so much a shredder as a bloody Swiss army knife. His suit was impractical, unwieldy and over-powered: a showy allegory for the whole film, which missed its mark rather spectacularly, but which will inevitably inspire a franchise that will make Bay's production company even more unfeasibly rich. The look of the suit wasn't the only issue however: first off, the man inside it must have been about 90 years old given the timeline of the film, and yet he was able to leap about like a sprightly teenager showing off. And then there's the fact that his adaptation to the suit was as improbable as a rat's ability to learn ninjutsu from a book: most grandfathers struggle to send a text message, but without so much as a cursory glance at the instructions, Shredder was able to master his new suit's many functions effortlessly and immediately. Silly. And finally, the villain - who should be considered a Darth Vader-like figure - was relegated to playing a glorified henchman, having to oversee menial tasks like pressing the buttons to release deadly poisons over the city (which would have killed him since the console was basically at ground zero). Bay wrongly believed that mystique was more important than substance and it further hurt his film's standing with real fans.