10 Reasons Why The Justice League Cartoon Is Better Than The Film

8. It Had A Message

Amanda Waller Justice League Unlimited
Warner Bros. Animation

While Zack Snyder's DCEU may have garnered a reputation for bungling its sub-text, the same can't be said for Justice League, which seemingly shirked all attempts at having a meaningful conversation by dropping a gigantic green screen on its cast.

But, unlike both of those interpretations, McDuffie's Justice League most definitely has something meaningful to say, typified by the series' seminal CADMUS Crisis that bookended Unlimited's first season. Centred around Amanda Waller and her attempts to form a meaningful opposition to the increasing power of the Justice League, the story-arc dealt with the fallout surrounding the League's expansion and how that would impact upon a real world populace.

Waller's attempts to stifle Superman et al. don't emerge come from a place of malice in this sense, but rather from a profound sense of duty for her country. There are rogue elements at play, particularly when she uses Task Force X (everyone's favourite Suicide Squad) to disable the League's orbital headquarters, but - for the most part - you can understand the anxiety.

Said anxiety is best embodied by Jeffrey Combs' Question, the League's crackpot conspiracy buff who - for once in his life - uncovers one worth unraveling. He's the heart and soul of that arc, and the enduring image of the show's wit, warmth and intelligence (and fashion sense, depending on who you ask).

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Content Producer/Presenter
Content Producer/Presenter

Resident movie guy at WhatCulture who used to be Comics Editor. Thinks John Carpenter is the best. Likes Hellboy a lot. Can usually be found talking about Dad Movies on his Twitter at @EwanRuinsThings.