10 James Bond Screenwriting Lessons You Can Learn From Spectre
4. Justify The Deathtrap
In the classic Bond movies, Bond was often captured and subjected to over-the-top deathtraps that hed narrowly escape from even though it would have made much more sense for the villain to just put a bullet in 007s head. It rarely made sense for the villains to allow Bond the chance of escape. In Spectre, the backstory establishes why the villain wants Bond to suffer. Blofelds personal vendetta against Bond justifies why he not only spent the last few years orchestrating his misery, but also why he straps Bond down to a chair and tries to drill inside his brain rather than just killing him outright. If a writer is going to have a villain torture Bond, it's important for the torture to play an important role in the narrative and not just serve as a plot beat. And Spectre gives a really adequate reason why Blofeld would rather torture Bond than kill him.
Chris McKittrick is a published author of fiction and non-fiction and has spoken about film and comic books at conferences across the United States. In addition to his work at WhatCulture!, he is a regular contributor to CreativeScreenwriting.com, MovieBuzzers.com, and DailyActor.com, a website focused on acting in all media. For more information, visit his website at http://www.chrismckit.com.