10 Simple Fixes That Would Have Saved The Amazing Spider-Man 2

8. Pick A Villain

It€™s fair to say that Paul Giamatti€™s Rhino received a mixed reception when the film opened. Some called out his performance as way over the top €“ it was €“ and derided the decision to pile in yet another villain as unwise, which it wasn€™t. Not really. His scenes were mere bookends for the main event. We€™ve come to expect an attention-grabbing early action sequence in such films, and TASM2 delivered a belter as Spidey zipped and quipped his way through the streets of New York to apprehend the Russian runaway. Although some viewers felt hoodwinked when Marc Webb teased a final battle and abruptly cut to credits, Rhino wasn€™t the problem as far as the movie€™s bad guys were concerned. Too many villains (let€™s call it Spider-Man 3 Syndrome) is a borderline curse in superhero films, but TASM2 didn€™t overreach with Rhino €“ it was the decision to include both Electro and the Green Goblin that really hurt proceedings. Max Dillon€™s transformation €“ and motivation €“ in going from invisible misfit to malevolent ne€™er do well felt unearned, whereas Harry Osborn€™s story was actually well-pitched but the rush to goblinise him cannibalised Dane DeHaan€™s solid performance. Electro and Green Goblin hurt each other far more than they could ever threaten Spider-Man. A great film needs a great villain, and TASM2€™s strategy proved detrimental in undermining two potentially great characters by forcing them into a double-hander rather than giving them pride of place in separate outings.
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