
Every movie bad guy needs a few things; a unique look that distinguishes them from the pack, usually a sidekick to help carry out their plan, and perhaps most importantly, a badass base of operations that allows them to get one over on the hero right until the epic finale, often set at the lair itself. However, some villains just can't seem to make an evil hideaway that's both practical and cool, either through a poor choice of interior decorator or as a result of their own lofty, overblown excess taking over. Some of these bad guys boxed themselves in, just asking to be taken over, some of them spread themselves too thinly, and in some cases, it's hard to know what they were even beginning to think at all. Whatever the cause, here are the 10 worst villain lairs in movie history...
10. Syndrome's Island (The Incredibles)

It is, of course, worth noting that Pixar's The Incredibles is a send-up of superhero tropes as much as it is a celebration of them; thus we shouldn't be taking Syndrome's base of operations too seriously as a Big Bad Fortress anyway. However, here is a lair that ticks every supervillain box in the book; Syndrome has got a private island complete with a jungle, a volcano, and even a private army of guards. To demonstrate how ludicrously well-equipped it is, it even has a freaking
monorail for getting around quickly. All this is ripe for some great comedy, but within the scope of the story, it doesn't exactly make for a base that's particularly safe. After everything superhero movies in particular have taught us about villains, the first place you'd seek out the baddie is on the nearest secluded, uncharted island. Why else is it bad? It's woefully unoriginal (as is totally the point, and the joke).