5 Definitive Reasons Why A Halo Movie Shouldn't Happen

1. It's Just Too Big Of A Gamble

Halo Bungie This final reason is basically the previous four entries united into one ensemble reason for why the Halo film shouldn't happen. The chosen setting, interpretation of the Master Chief, confusion over the rating, the possibility of putting a major dent in the video game industry, among other reasons, all merge into one road that leads to a final destination: the whole project is just one big gamble of stakes, risks, and chances. There are things I didn't mention in this article earlier, for the sake of saving the smaller details for this one final reason. While I did mention the big contenders for why the Halo film should avoid development, I must list off a whole new set of reasons for why the whole project is one big gamble right from the start. In this sub-list is a set of smaller yet equally important problems that are likely arise, to back up the idea that it is a huge gamble: 1. Pretending other events prior haven't happened, unless referenced cleverly to avoid plot holes and continuity errors. 2. Choosing to simply CG the hell out of the Covenant without going into practical effects territory. 3. Switching up the origins of characters, the Covenant, the Forerunners, or the war itself for the sake of trying something new, instead of staying dedicated to the source material. 4. Completely ignoring the calling of Bungie's expert analysis, and not having them somehow involved with the project so that they can overlook it and make sure certain things are done right. 5. Switching the gender/ethical background of key characters if they are included. 6. Making the Flood anything but scary or worthy of their in-game origins, if they are included. 7. Not finding a clever way of molding a new musical theme while staying true to Martin O'Donnell and Michael Salvatori's work. For those who read my Superman Vs. Batman Movie: How To Make Batman Fit article, I once mentioned that if they mess it up, it would be like dropping a steel bar on a tower of cards. Logically speaking, the same should be considered for the Halo film, except instead of a steel bar it's a set of MJOLNIR Mark VI armor. There's just way too much at stake with the production to warrant any possible positive reinforcement with the finished product; it's just one big gamble. Let it be known that just because I'm saying a Halo film shouldn't be made doesn't mean I vitriolically dissect the series. I'm a diehard Halo fan and have been ever since its glory days back when Halo 2 was the next big thing (I even played Halo 2 before Halo: Combat Evolved and still managed to love it for what it was). I will admit I own the Halo Encyclopedia and even reference the Halopedia on the Internet from time to time. I love Halo...and I don't want to see it become a film. I know I'm not the only one who loves the series, and I know I'm not the only one thinks making a film adaptation of it is a bad idea. I really don't want to see a video game series that I've admired ever since my late childhood turn into a laughing stock on the silver screen, because there's too much considerable risk involved, like pouring a trail of gasoline into a burn pile while smoking a cigarette at the same time. The Halo project may have been placed on backburner for now, yet with a televised series to fill in the void, there is still the slight possibility it can become a reality later in the future. Neill Blomkamp recently expressed his interest in sticking with the project if it picks back up, even, but in the end, when the time comes where a Halo film finally emerges from the shadows and arrives on the big screen, will it ultimately be enough? Or will it bomb? Will the video game industry take a massive blow to the chops and suffer losses they never predicted before? Or worse, would fans themselves see the Halo series differently and never look back? Now, the personal questions must be asked: out of respect, what do you guys think of the situation? Do these points and theories validate an understandable response? Should a Halo film be made, despite the juggling act the studios must go through to make it happen? Feel free to discuss the controversy below. Your opinions are the drive behind the issue.
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Ryan Glenn is an amateur writer in pursuit of a career in both the writing and graphic design fields. He currently attends the Art Institutes of Illinois and looks to go back for a degree in journalism. A reader of an exhaustive library of books and an adept music and video game lover, there's no outlet of media that he isn't involved in or doesn't love.