The Amazing Spider-Man 2: 10 Things That Sucked

5. Bad CGI

One of the major necessities for these movies to work is that the CGI be convincing enough for audiences to lose themselves in the spectacle. Here it's a bit of a mixed bag, because though the film has plenty of visually stunning moments, some of the effects don't quite seem up to standard, as though a tight deadline denied them perfection. The main problem is the quality of the physics: Spider-Man too often seems weightless when he's flying or being hurled around by his various foes, and during busy action scenes the animation seems quite jerky and stilted. This has been a problem with the Spider-Man series before: Spider-Man 3 suffered from extremely blurry, difficult to comprehend action scenes due to an over-reliance on unconvincing CGI, but at least here it's only an occasional issue, and Spidey's stand-offs with Electro and Rhino, with their lack of intricate, direct combat, are for the most part much easier on the eyes.
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Stay at home dad who spends as much time teaching his kids the merits of Martin Scorsese as possible (against the missus' wishes). General video game, TV and film nut. Occasional sports fan. Full time loon.