MCU: 14 Things You Learn Rewatching Spider-Man: Homecoming

1. It Doesn’t Force Its World-Building

Spider Man Homecoming Mac Gargan Michael Mando
Marvel Studios

Sony and Marvel did a ridiculously solid job at integrating Spidey into the wider MCU with Homecoming, but what’s often overlooked is how brilliantly they also established a rich playground dedicated only to the Wall Crawler’s mythos.

Unlike the ham-fisted world-building of the The Amazing Spider-Man 2, which bent over backwards to set up upcoming movies to the point where that sequel was bursting at the seems, Homecoming establishes Spidey’s world in a more natural way.

By introducing B-list villains like Shocker and Michael Mando’s excellent Scorpion, the filmmakers laid the groundwork for future plots that, even if they don’t come to fruition, add a rich layer of detail to this movie.

These villains might not be brought back into the fold in future movies, but that's ok, as their presence simply serves to establish two different superhero universes without feeling like mere sequel baiting.

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Josh has over 11 years of experience as a published writer, having worked nine of those years as a full-time content producer at WhatCulture. In that period he has created hundreds of articles, videos and podcast episodes for multiple WhatCulture channels, specialising in gaming, horror and film & TV. He now primarily works as a senior content producer and presenter on WhatCulture Gaming where he co-hosts the WhatCulture Gaming Podcast, a top 3 UK most listened to gaming podcast that he co-created in 2018. Over the years he has reviewed several high-profile gaming releases, covered industry events with on-site reporting, opined on breaking news, and even kicked off his interviewing career by chatting to childhood hero, Tommy Wiseau.