Star Wars: 10 Massive Plot Holes The Sequels Stupidly Created

Bringing balance to the Force, or confusion to the films?


While the Prequel Trilogy was lambasted by fans and critics across the board for its flat characterisations, over reliance on underdeveloped CGI and bland dialogue, Episodes I, II and III are still praised to this day for fleshing out the Star Wars franchise from a simple reframing of ancient good/evil myths in space into a complex and developed liveable universe, full of established lore and culture.

The Sequel Trilogy, in an attempt to remove itself from the Prequels, reverted back to the bare bones that made the Original Trilogy so well loved in the first place: tangible props, a Light Side/Dark Side dualism, and the mystification of the Force. In trying so hard to recapture the spirit of the franchise's first three movies, however, The Force Awakens, The Last Jedi and The Rise Of Skywalker took a very insular look on the franchise, expounding on concepts introduced in the first three movies while not really adding anything new to the mix.

By being so focused on pre-existing mythos and well-known and well-loved characters, perhaps it was inevitable that the Sequel Trilogy would stumble across a few inconsistencies along the way.

What many fans didn't predict, though, was that the movies would retroactively introduce plot holes into the franchise, questioning why some things happened or didn't happen in the first six films.

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When Matteo isn't cashing in on a lifetime of devotion to his favourite pop culture franchises and indie bands, he's writing and publishing poems and short stories under the name Teo Eve. Talk about range.