Tenet Review: 4 Ups & 6 Downs

5. Editing Is A Mess

Tenet Michael Caine
Warner Bros.

With a script like this, who knows how much footage was initially filmed to create a coherent edit.

Either way, the pace that comes across is unnecessarily thunderous in all the wrong ways. The whole movie feels allergic to establishing shots, with interiors used almost exclusively in the opening 40 minutes or so, as living rooms, restaurants, corridors and more blur into one.

The film even hops between various countries as everything unfolds, but you wouldn't know it besides scrutinising background brickwork or keeping a mental note of building architecture.

For whatever reason - and again, maybe it's just to bypass the "nerd speak" and get to the action - Tenet opens with its foot to the floor, only to continue rushing through everything else.

Ultimately it's detrimental to investment and enjoyment, the editing only contributing to the sensory and cognitive overload that is this film.

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Gaming Editor
Gaming Editor

WhatCulture's Head of Gaming.