The 14 Dumbest Things In Star Trek First Contact

2. It's Just A Jump To The Left, And Then A Step To The Right...

Star Trek: First Contact
Paramount

Since this movie premiered in 1996 a lot has been said of the Borg plan to finally defeat Earth via an end-run back in time to prevent the titular First Contact from occurring.

Is that really the best possible strategy, even from the Borg point of view? Doesn’t changing history alter your own history? And how can they know that successfully Borgifying Earth hundreds of years in the past is not going to have other serious and potentially negative repercussions they can’t anticipate?

Was the time travel gambit their plan all along? Or was it a Plan B employed only when the brute force approach of the Borg Cube muscling its way to Earth failed?

And if the Borg can time travel so easily, why don’t they do it more often? Any time you see things going badly...as the the song says, and "Let's do the Time Warp again" ... and again, and again, til you win.

As I previously wrote concerning the temporal nonsense of the Nexus in Star Trek Generations, temporal mechanics are dumb.

 
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Maurice is one of the founders of FACT TREK (www.facttrek.com), a project dedicated to untangling 50+ years of mythology about the original Star Trek and its place in TV history. He's also a screenwriter, writer, and videogame industry vet with scars to show for it. In that latter capacity he game designer/writer on the Sega Genesis/SNES "Star Trek: Deep Space Nine — Crossroads of Time" game, as well as Dreamcast "Ecco the Dolphin, Defender of the Future" where Tom Baker performed words he wrote.