7. Bane's Unsatisfactory End
The Problem Bane is presented as a genuine threat to Batman, to the extent that he manages to do what Ra's Al Ghul, Scarecrow, The Joker and Two Face all failed to when he breaks the Bat with almost comical ease, and yet he is killed in an all too conventional manner without the necessary fanfare and ceremony. How To Fix It Bane should have been bested in open combat by Batman, to make amends for his own defeat of the Bat. There would have been some pleasant symmetry to that, and it would have been a more fitting conclusion for the character than watching him being blown away by heavy artillery. Alternatively, and more fittingly perhaps, Bane should have died protecting Talia from harm, which again would have had some symmetry with his origin story and would have accounted for the difficulty that would have arisen from Batman's inexplicable ability to overcome an adversary who had snapped him like a twig not so long ago. The lesson from this one for future Batman film-makers, and indeed all film-makers who seek to create an impressive foe is to remain consistent in their presentation: if they start off as almost invincible walking war machines, they shouldn't all of a sudden lose a chunk of their threat because it's good for story progression. At least show some passage of time, or implied arrogance that makes them lose their sharpness or something, or you might end up with the laughable situation whereby a decommissioned relic of a battleship can somehow take out three alien vessels that had thus far deflected the might of the entire US naval force, as in the ridiculous Battleship.