The Dark Knight Rises: 10 Ways It Didn’t Live Up To The Hype

5. The Fight Choreography

In Batman Begins, Batman was usually represented in combat by a quick, black frame wipe as he took down a henchman. Criminals still weren€™t expecting him at this point in the story though, so this was fine (if a little unceremonious for the Batman). The Dark Knight was more of the same; there were bits of combat here and there, but if he€™s attacking, he€™s usually one-shotting someone. The Dark Knight Rises is the first time Batman has had to go toe-to-toe and scrap with someone who can take it. While we€™re finally gifted a few wider shots to actually show Bats in close combat this only serves to highlight just how useless and impractical that suit really is. He can barely move in it, and in TDKR, it really shows. Quick cuts are rife in the editing, creating an illusion of frenetic combat, but really what€™s happening between Batman and one of his greatest ever foes is about three steps up from a drunken scuffle outside of a local boozer in Barnsley. In all honesty, I€™ve never been massively blown away by the fight choreography in Nolan€™s franchise but in my opinion, it€™s at its worst in TDKR. That suit is just too heavy, too bulky for Batman to have any of the awesome athleticism that he has, and should have no matter how realistic the take on the world may be.
Contributor
Contributor

Stuart believes that the pen is mightier than the sword, but still he insists on using a keyboard.