The Importance of.... Dialogue
A few years ago I was much looking forward to the Sky premiere of the Sam Mendes film Road to Perdition. I had much enjoyed Sams debut American Beauty (although it did leave me wondering if anyone in Suburban America ever closes their curtains) and was intrigued as to how he would follow up his initial success. It was the Saturday evening to a particularly frustrating day but I didnt care as soon I would be transformed to the magical world of the movies.
It was at this point just as I was settling into the settee that I realised that the remote was missing. Oh well, I thought; slightly annoying but I'll just flick through the channels on the digibox. I then discovered however that the t.v. for goodness knows what reason was placed on mute. Mute with no sky remote and no other way of turning up the volume. After a frantic ten minute search and a call to family members who appeared to be conveniently busy elsewhere, I decided to sit down expecting to be highly frustrated as I prepared myself for what would be essentially a silent movie screening. It was somewhat surprising then that I found myself completely engrossed by this unwanted film experiment. I was able to follow the action through the powerful imagery, the way the actor's eyes told the story in a particular scene and the manner in which the camera followed fluidly through each moment to demonstrate the growing relationship between the main characters. I was so caught up in the world that had been created on screen that I would often forget that there was no dialogue present. Subsequently, I decided to try this method with some of my favourite films and sure enough I found much the same thing the characters journey each time was documented through the series of evocative images. So what point am I making here? That dialogue is obsolete, that you should put your televisions on mute and throw the controller in the garbage. No, of course not. What I am suggesting is that dialogue doesnt and shouldnt have to try and tell the story on screen because if the writer, the director's vision and the actors are doing their jobs properly then the story should already be in motion. The role of dialogue henceforth is to reveal character and add layers to the drama. Too often however, we here one too many instances of I love you, on screen or we witness several conversations contrived for the sake of filling in the gaps to an inadequate story and too many characters spoiling any intrigue they might have through giving themselves away through the spoken word. One of the best examples of dialogue I have ever seen is where words are actually used very sparingly but to great effect in the opening scene of Once upon a time in the West. In this sequence four henchmen have arrived to wait for the train containing the character simply known as 'Harmonica' whom they have been sent to kill. To begin with the images and sound sell the story, the incessant creaking of a windmill, water dropping onto a man's boots, the ruthless killing of a fly and then the adrenalin pumping noise of the incoming train. Tension is built without anyone having to mention why and the long wait is so agonising that you are well and truly behind the protagonist before he has even appeared on screen. By the time he does arrive only five lines of dialogue are needed to sell the story:"Are you with Frank?" ""Frank sent us." "Did you bring a horse for me?" "Looks like we're shy of one horse." "You brought two too many."


In conclusion then, the length of dialogue is not an issue. The nearly silent ten minute sequence in Once Upon a Time in the West and the back and forth banter between Jules and Vincent in Pulp Fiction both bring to life striking and compelling characters that we want to learn more about and both paint a convincing canvas for the world that we are going to inhibit for the next two or so hours. What is concerning is when dialogue is not befitting of the situation, the characters or the arena and the film begins to entertain itself rather than the audience. These are the moments that help to break the illusion of reality, when a character has to tell the audience what is happening in the plot or the scene forces two characters to elaborately share their feelings so that the audience will fully understand their predicament. It is in these instances where dialogue can become a curse rather than an effective contribution.
As a way of rounding up this first edition of 'The Importance of.....' I thought it'd be a nice idea to share some of my own favourite instances of dialogue which represent a variety of different genres.SCI-FI (FROM BLADE RUNNER) "I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion. I watched c-beams glitter in the dark near Tanhauser Gate. All those moments will be lost in time like tears in rain. Time to die."
WESTERN (FROM UNFORGIVEN):Dying aint much of a livin boy DRAMA: (FROM GOOD WILL HUNTING) "I'd ask you about love, you'd probably quote me a sonnet. But you've never looked at a woman and been totally vulnerable. Known someone that could level you with her eyes, feeling like God put an angel on earth just for you. Who could rescue you from the depths of hell. And you wouldn't know what it's like to be her angel, to have that love for her, be there forever, through anything, through cancer. And you wouldn't know about sleeping sitting up in the hospital room for two months, holding her hand, because the doctors could see in your eyes that the terms "visiting hours" don't apply to you. You don't know about real loss, 'cause it only occurs when you've loved something more than you love yourself. And I doubt you've ever dared to love anybody that much. And look at you... I don't see an intelligent, confident man... I see a cocky, scared shitless kid." CRIME/THRILLER: (FROM LA CONFIDENTIAL) "Is that how you used to run the good cop, bad cop?" GANGSTER: (THE GODFATHER) "My father taught me many things in this room. One of those things he taught me was to keep your friends close but your enemies closer."ROMANCE: (FROM CASABLANCA) "Here's lookin at you kid!" HORROR: (FROM THE LEGEND OF HELL HOUSE)"What did he do to make this house so evil, Mr. Fischer?" "Drug addiction, alcoholism, sadism, beastiality, mutilation, murder, vampirism, necrophilia, cannibalism, not to mention a gamut of sexual goodies. Shall I go on?"COMEDY: (FROM LOVE AND DEATH) "He'll go and he'll fight, and I hope they will put him in the front lines." "Boris: Thanks a lot, Mom. My mother, folks." Thanks for reading and please return this time next week when the 'Importance of Series' will investigate the pros and cons of the voiceover device.