10 Crucial Video Games That Saved Dying Franchises

3. Metroid Prime

assassin's creed black flag
Nintendo

Released in 2002 for the Nintendo GameCube, Metroid Prime is the fifth instalment in the Metroid franchise, and the first of a new trilogy of games. It’s often been described by Nintendo as a first-person adventure, rather than a first-person shooter, as the game represents something of a hybrid, merging exploration and shooting in order to create a remarkably unique style of gameplay.

In the game, players take on the role of Samus Aran, a bounty hunter tasked with preventing a group of pirates from performing certain genetic experiments on the planet Tallon IV.

Unlike previous entries in the series, the game is predominantly first-person, allowing players to explore three-dimensional environments unimpaired. Throughout the game, Samus can acquire power-ups by defeating certain enemies, and these power-ups allow her to solve numerous puzzles, and advance to previously restricted areas of the map.

In 2002, Metroid Prime accomplished multiple impossibilities: it successfully incorporated first-person shooting into the franchise; it bridged an eight year gap in the series; it reintroduced the universe to new players, and it managed to craft a genuinely engaging story in the process.

Had it failed, you can bet Nintendo would have shelved the franchise for a number of years, or even indefinitely. We have a lot to be thankful for.

Contributor
Contributor

Formerly an assistant editor, Richard's interests include detective fiction and Japanese horror movies.