10 Darkest Vaults In Fallout History

5. Vault 12

Fallout Vault 12
Bethesda

For this particular nasty vault we’ve got to go back to the original Fallout. Vault 12 was supposed to be a sanctuary with plenty of supplies to go around. Once again, enter the sadists at Vault-Tec and things start getting sketchy fast. This time it wasn’t what was inside the Vault that was the problem, but what was outside, you see the doors were designed to not seal properly.

Apparently Vault-Tec wanted to see how people would react to the effects of prolonged radiation. For those playing along at home the answer is: not well!

When you happen across the vault it’s populated by only a few glowing ones, but it did result in the creation of some of the first ghouls, some of which went on to establish the city of Necropolis upon the ruins of Bakersfield. So that’s pretty cool. Horrible, but cool.

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Jess has been a journalist and content creator in the games industry for over 15 years and has been WhatCulture's resident Australian import and sorry cop since 2020, upping the quotient of swearing and apologising in WhatCulture Gaming's annual blooper videos considerably. She previously worked at GameSpot for 10 years, most notably hosting GameSpot News in addition to E3 live shows, and PAX panels. She regularly livestreams a variety of games on her 'jessmcdonell' YouTube and Twitch channels and hosts the 'Do It On The Day' podcast. She has won awards for her news and feature work in gaming as well as an accolade for her comedic writing (likely an admin error). She can be found on X at @jessmcdonell and Instagram at @jessicamcdonell sharing her current videogame fixations, industry insights, and videos of her cat, Karma.