10 Features That Should Be Standard In Every Fighting Game

6. Edition Select

Fighting games practically thrive on re-releases. For a genre so focused on systems, re-releasing the game every so often with seemingly minor tweaks to the roster with a few extra mechanics might not seem like much, but those changes go a long way. On the surface, these character changes might seem minimal. However, this is not the case, especially if one compares Sagat from vanilla Street Fighter IV to Ultra Street Fighter IV. Implementing old versions of characters, as well as allowing players to choose from a variety of preferred mechanics (the Groove Select option in Capcom vs SNK 2 for example), offers a wider variety of gameplay options, whether there's any strategic value to it or it's just for laughs. In addition to eliminating any need to keep playing older versions of that game, it also opens up a wide number of possibilities for competitive play, which is always welcome.
 
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Ken was born in 1994, and before the turn of the century, he was already a gamer for life, starting with Pokémon Blue Version. He has a passion for storytelling, especially in the gaming medium. Growing up on a healthy diet of JRPGs and point and click adventure games, young Kenny grew up playing Nintendo and Sony consoles, before becoming a snobby member of the PC Master Race. Nowadays, he resides in a time warp, refusing to believe the nineties ended as he fills up his Steam library with old point and clicks and cRPGs.