Talking of problems behind the development strategy of the Call of Duty games, they could revolve around three different studios all working to a cohesive whole. Treyarch, Infinity Ward and Sledgehammer Games are now the three devs heading up Call of Duty's future, and with three different sets of creative influence, there's going to be three different ideas of what COD 'should' be. Sure they work on different games, but if Sledgehammer Games pulls in one creative direction with the inclusion of the exoskeletons, then there are expectations the next developer will have to do the same. Case in point; Treyarch pulled a very different direction with Black Ops 3, and fans may want more of the that for the Sledgehammer or Infinity Ward's release - despite it not being that specific studio's initial intention. If there's to be a future for Call of Duty, there needs to be a cohesive vision put in place. This doesn't necessarily mean getting rid of the current set-up of three studios working in tandem, but making sure that they are working from the same sheet, instead of trying to implement what is coming across as different views.
Currently living the dream by studying in Wales and writing articles about the things I love for beer money. My proudest achievements are teaching myself Accordion and getting my head round the off-side rule.