10 Magic: The Gathering Cards Too Powerful For Their Own Good
Whipping out one of these bad boys might get you kicked out of your playgroup.
When Magic: The Gathering was first introduced in 1993, few realized they were witnessing the beginning of what would end up becoming a cultural phenomenon.
Since the game's initial inception, more than twenty billion collectible cards have been printed for over twenty million players worldwide. While there are now enough cards out there for one to build their own life-sized magic-inspired castle, not all of these cardboard collectibles are created equally.
Over the years, several spells have been released that are so powerful they would end being completely banned in many (or even sometimes all) formats. Given the sheer number of game-changing cards that have entered the marketplace in the last three decades or so, creating a list highlighting some of the most formidable spells in the game is no easy task. That being said, it will still be a lot of fun and is all but guaranteed to spark a lively debate amongst Magic enthusiasts around the globe.
With that in mind, here are ten cards that are so strong, your friends may consider kicking you out of their playgroup for casting them.
10. Infinity Golem
As part of the humorous, over the top Unstable and Unsanctioned expansion sets, Infinity Golem is illegal in all competitive formats. However, it very well may be legal in a member of you're playgroup's living room, which is probably the best place to cast it.
For a grand total of seven mana, one can whip out a red elemental creature with infinite power — literally.
Keep in mind, though; his toughness is not infinite, it's only five, so make sure you have something in your hand to keep him safe long enough to land a kill shot.
This is a great card to play against in an opponent you aren't particularly fond of. After all, once you hit them for infinite damage, they'll be forced to spend the rest of their existence sitting in a chair, deducting their life total.