10 Of Nintendo's Weirdest & Most Forgotten Gaming Experiments
6. Geist
Bethesda's Prey reboot may be drawing eyes by letting people play as coffee cups... but Nintendo beat them to it years ago, with a small, scarcely remembered first-person shooter on the Gamecube.
Nintendo was a big fan of horror games in the Gamecube era, courting a few exclusives such as Eternal Darkness and a few limited time exclusives like Killer7 and the Resident Evil franchise. Geist was an action-adventure game developed by the Florida-based N-Space, pitting players as the ghost of a military special-ops soldier - with the ability to possess terrorized foes, creatures, and even objects!
Sneak into a room as a rat, wipe out a whole room of guards with a security drone, then leave one alive and screaming in fear so you can possess them and use their key cards, special abilities, and weaponry against other foes.
While a marvellous idea... on paper. Geist couldn't stick the landing. Single player boils down to linear puzzles on how to scare the necessary NPC, while the multiplayer was hampered by sluggish frame rates and a lack of online play. Geist never stood a ghost of a chance against industry titans like Halo 2.