10 Video Games That Launched With A Severe Lack Of Content

4. Final Fantasy XIV

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Square Enix

Rarely does a developer get a game so wrong that the entire thing has to be scrapped and rebooted from square one. Such catastrophes do occur though - just look at the original version of Final Fantasy XIV. The pseudo-sequel to Square Enix's previous Final Fantasy XI (also an MMO), Final Fantasy XIV launched back in 2011 to little in the way of a positive reception.

Criticised primarily for having a terrible user interface (menus upon menus upon menus), mind-boggling restrictions on experience gain and awful performance issues, the lack of meaningful content was, ultimately, the least of the game's concerns.

All of these bad aspects were propped-up by an engaging world and combat system, but they simply weren't enough to make people ignore the negatives.

The entire thing was relaunched in 2011 as Final Fantasy XIV: A Realm Reborn and drew a much more positive reception than before. The addition of end-game content, new classes and several other new features helped to remedy the sorry state of a game that had come before.

Contributor
Contributor

Joe is a freelance games journalist who, while not spending every waking minute selling himself to websites around the world, spends his free time writing. Most of it makes no sense, but when it does, he treats each article as if it were his Magnum Opus - with varying results.