10 Video Games That Launched With A Severe Lack Of Content
4. Final Fantasy XIV
Rarely does a developer get a game so wrong that the entire thing has to be scrapped and rebooted from square one. Such catastrophes do occur though - just look at the original version of Final Fantasy XIV. The pseudo-sequel to Square Enix's previous Final Fantasy XI (also an MMO), Final Fantasy XIV launched back in 2011 to little in the way of a positive reception.
Criticised primarily for having a terrible user interface (menus upon menus upon menus), mind-boggling restrictions on experience gain and awful performance issues, the lack of meaningful content was, ultimately, the least of the game's concerns.
All of these bad aspects were propped-up by an engaging world and combat system, but they simply weren't enough to make people ignore the negatives.
The entire thing was relaunched in 2011 as Final Fantasy XIV: A Realm Reborn and drew a much more positive reception than before. The addition of end-game content, new classes and several other new features helped to remedy the sorry state of a game that had come before.