10 Video Games That Should Have Ditched Their Multiplayer Modes
4. Spec Ops: The Line
Spec Ops: The Line was a nice surprise when the gritty Third-Person shooter released in 2012 largely due to its single-player campaign, which provided a refreshing take on the horrors and violence of warfare.
The game made players question their actions at a time when shooters were progressively becoming more like mindless action blockbusters.
However, in addition to the stellar solo campaign the game also featured a very out of place multiplayer mode that flew completely in the face of the message portrayed with the game's story.
Sadly, the multiplayer in Spec Ops was a rather generic class based Third-Person shooter that offered little in the way of anything new compared to other shooters on the market. More than anything though, the whole mode just felt painfully out of place in a game that was aiming to highlight the horror and morality of warfare.
So much so that developers Yager revealed in an interview with Polygon that they didn't want the game to have multiplayer but publisher 2K insisted on adding the mode, which was created by separate developer Dark Side Studios.