12 Worst Video Game Movies Of All Time
6. Max Payne
It's astonishing how poorly they mishandled a property so clearly tailor-made for adaptation. Inspired by and infused with hard-boiled detective films, Max Payne incorporated the energy of a post-Matrix video game world and blended it with a somber, dark noirish story.
All it needed was pitch-perfect casting - the script was largely already written. So they chose, in the wake of his hilariously bad performance in The Happening, Mark Wahlberg to portray the supposedly grizzled, Tom Waits-like cop (they even make a Tom Waits reference in the second game).
It didn't fit well. Neither did the story which, while largely faithful to the game, made changes and adjustments to the plot that felt unnecessary. But the film's worst sin is its director - John Moore, known for the cheesy Behind Enemy Lines and the awful, practically shot-for-shot remake of The Omen. Moore takes the light, Sin City-esque potential of such material and squeezes the life out of it, mixing in hallucinations of Valkyrie during shootout scenes in a failed attempt at artistry.
Ruined by pretension and obvious plot twists, it's learned in a post-credit sequence it was only meant as a prequel. That's correct, Hollywood intended to give you more of this.