8 Video Game Mechanics That Were Too Complicated

1. Food - The World Ends with You

Assassin's Creed 3
Square Enix

Much as The World Ends with You is a brilliant RPG, it's also a game that's absolutely overloaded with an excess of systems upon systems upon systems.

Case in point, the game even has an entire mechanic devoted to eating, which is the only way for players to permanently increase their stats.

It isn't simply a case of eating x item to boost x stat - every piece of food takes a specific number of battles to be digested, but there's also a limit to how much food the player can digest in a single day.

That is, unless you pick up the Hollow Leg sticker which allows you to eat as much as you want.

The player's digestion is also visualised on a frankly insane 24-piece grid, at which point one has to ask - who the hell cares about any of this? 

It's such a daft over-think of a simple gaming mechanic as to feel almost self-parodying, further unaided by how terribly vague the game is about actually explaining it all. Just... no.

 
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Stay at home dad who spends as much time teaching his kids the merits of Martin Scorsese as possible (against the missus' wishes). General video game, TV and film nut. Occasional sports fan. Full time loon.