8 Video Games So Bad They KILLED The Studio
5. Radical Heights
After the commercial underperformance of the pretty-decent multiplayer shooter LawBreakers, Gears of War creator Cliff Bleszinski and his studio Boss Key Productions swiftly announced Radical Heights, a battle royale game which released in early access just eight months after LawBreakers dropped.
It was painfully apparent to anyone who played the game or even watched a little footage that Radical Heights had been hastily pushed out in an attempt to cash-in on the red-hot battle royale trend led by PUBG and Fortnite.
The game felt fundamentally unfinished, both in terms of its janky mechanics and flat, unappealing visuals, and so it unsurprisingly died on the vine, its player count falling off a cliff within a matter of weeks.
On May 14, 2018, barely a month after Radical Heights launched, Bleszinski announced that the back-to-back failures of LawBreakers and Radical Heights had caused the closure of Boss Key.
Moreover, Bleszinski admitted that the hasty development of Radical Heights was a "last-ditch attempt" to salvage the studio after LawBreakers flopped, but conceded it was "too little, too late."