8 Video Games That Faced Development Hell (And Turned Out AMAZING)

5. Overwatch

Overwatch game
Blizzard

While it's become a genuine global phenomenon, Blizzard struggled for years to get a team-based multiplayer shooter off the ground. Their first attempt was Titan, which entered production in 2007.

Though it was worked on mostly in secret, it was essentially going to be a class-based shooter which would play out a little bit like Destiny, only on a much larger scale. Like the developer's other titles, Titan was planned as being an MMO, only one which would attempt to ape the gameplay style of a regular AAA action blockbuster.

After failing to find a proper focus between these two warring genres, the title was internally rebooted in 2013 and cancelled outright the year after, partly because the MMO market was becoming too crowded. The decision didn't come lightly, as it was reported that Blizzard had already sunk $50million (which, for reference, was the entire budget of L.A. Noire) into the failed project.

From there the team began to conceptualise Overwatch, with the aim being to revolutionise a genre they all loved. They decided to reign their ambitions in a bit, focusing on key core mechanics and systems rather than trying to cram every idea idea into the project like on Titan. With the class-based shooting ideas giving way to individual heroes, Tracer was created, and the Overwatch everyone loves quickly fell into place.

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Josh has over 11 years of experience as a published writer, having worked nine of those years as a full-time content producer at WhatCulture. In that period he has created hundreds of articles, videos and podcast episodes for multiple WhatCulture channels, specialising in gaming, horror and film & TV. He now primarily works as a senior content producer and presenter on WhatCulture Gaming where he co-hosts the WhatCulture Gaming Podcast, a top 3 UK most listened to gaming podcast that he co-created in 2018. Over the years he has reviewed several high-profile gaming releases, covered industry events with on-site reporting, opined on breaking news, and even kicked off his interviewing career by chatting to childhood hero, Tommy Wiseau.