Assassin's Creed Egypt: 11 Leaked Details You're Not Supposed To Know
8. No Recycled Assets - All New Climbing Mechanics?
There was a weird feeling watching AC Unity roll out on next-gen consoles back in 2013/2014, as through every piece of in-game footage, we knew exactly how it was going to play, precisely what the feel of leaping off a building into a haystack would be like, and just how unsatisfying the melee combat always is.
Then it came out, and we were right. It marked a point in time where complacency had set in over at Ubi HQ, and expectation for any future instalments would take a total overhaul to generate interest ever again. Luckily then, the leak has addressed this directly:
"The world is made from scratch. No recycling. The only recycling is animation and even then, this one will change most of it. As far as recycling goes, this next one will have the least amount of it."
The proof will be in the hooded-pudding, as if we get eyes on the next AC and its more of the same shambling up buildings and finishing off goons in canned animations with mistimed sound effects, all will be lost.
However, if Ubi show off a new engine with climbing that looks to be tactile and rewarding, it's a base staple of the AC formula that would be immediately well-received.