Assassin's Creed Origins Review: 6 Ups & 5 Downs
1. A Ludicrous Amount Of Content W/ Multi-Step Mission Design
Onto the general sense of what you'll be doing, and Origins is by far the most feature-complete, varied and just plain stuffed full of stuff an Assassin's Creed has ever been.
There are the standard up-high vantage points to synchronise with, multi-step side missions, dailies, encampments to raid, tombs to plunder, puzzle rooms to solve and randomly dynamic missions that pop up alongside you. A full day/night cycle governs everything from creature appearances to where NPCs will be at any given time - even if a target might head to sleep, letting you sneak in for the kill.
Ubisoft have designed this to be something that gets played for a LONG time, and though you could mainline the story it'll still take you a solid 30+ hours.
Assassin's Creed Origins is an epic - or at least, it is until the following points come into play - but the scope here is to design something that rivals the likes of The Witcher III.
For the most part, they've succeeded.