3. Best All-Purpose Class
Primary Weapon: ARX-160 Hole Puncher Primary Weapon Attachments: Stock, Foregrip Secondary Weapon: MP443 Grach Secondary Weapon Attachments: None Tier 1 Perk: Lightweight Tier 2 Perk: Blind Eye Tier 3 Perk: Blast Suppressor, Toughness Wildcard: Perk 3 Greed Exo Ability: Exo Overclock Exo Launcher: Stun Grenade Scorestreak: UAV (Threat Detection, Support), Bombing Run The ARX-160 Hole Puncher is capable of getting kills with a single bust out to extremely long ranges. With its extremely fast fire rate, this gun is a solid go-to gun in many situations. When coupled with a Stock for increased movement speed while aiming, and a Foregrip for reduced recoil, this gun is extremely easy to use. Of all the secondary weapons, the MP443 Grach is the most versatile, doing plenty of damage and having a good amount of ammo. Lightweight increases your movement speed which is always a good thing. Blind Eye makes it highly unlikely for your life to end prematurely from an enemy Scorestreak. Toughness will help you aim with reduced flinch from being shot, and Blast Suppressor will keep you hidden while moving. Exo Overclock is a very versatile Exo Ability, allowing you to run away or into action depending on the situation. Stun Grenades are useful for both conservative and more aggressive play styles, making them one of the most versatile grenades. UAV with Threat Detection and Support is useful with almost any class or in any game mode. Bombing Run is also an easy to earn streak and an almost guaranteed multi-kill.
Drew King
Freelance Writer and net entrepreneur extraordinaire! Also an avid fan of video games, anime, and action figures. Currently hopping to finish a backlog of video games spanning into the 90’s.
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