Resident Evil: 10 Reasons It's The Best Horror Franchise Of All Time
4. Iconic Music & Sound
Let's do an experiment. I want you to find a Resident Evil fan who has played the third game. Got one? Good. Now sneak up behind them, lean in as close to their ear as you can get without being seen, and growl the word "STARS" next to them. That very visceral reaction you've likely just seen 21 years after Resident Evil 3 was released is an example of the power of good sound design.
It goes further than just a few key sounds and groans though. The music is a key part of any cinematic or gaming experience, and the music in Resident Evil can be intense at times. There's a particular part in Resident Evil 2 in the main police station music where a loud bang can be heard, and it grabs my heart every single time.
The best example of music use in the series is the iconic safe room theme. In these places you are safe from most attacks and can manage your inventory or save your game, and the music reflects that. You're safe here, protected, and the theme conveys that.