Worms Creator Returns For Worms Revolution

Series creator Andy Davidson returns to Team 17 after 14 year absence for Worms Revolution.

Team 17 have recently announced that they're once again pushing their cuddly worms into the front lines of battle with the upcoming Worms Revolution for PC and Consoles. While there's already plenty for fans to get excited about - including a brand new engine and unique weapons - now comes the fantastic news that series creator Andy Davidson will be returning to Team 17 after a 14 year absence.

Originally developed as a homemade Amiga project named 'Total Wormage', Davidson's concept for Worms was quickly snapped up by Team 17 at the European Computer Trade Show in 1995. Despite working closely with the company on many resulting Worms titles, Davidson left the company during the release of Worms Armageddon in 1999.

Since then Davidson has had zero input in the transition of the series into 3D, and has merely been credited for concepts. €œI left Team17 feeling I hadn€™t finished what I wanted to achieve, but for professional reasons I knew I had to walk away€ says Davidson in an announcement via Facebook.

Davidson's return to Team 17 further suggests that Worms Revolution will be an attempt to rejuvenate the series, following the mixed reception to recent entries. Team 17's Managing Director Debbie Bestwick has offered Davidson a warm welcome back. €œI€™d always hoped Andy would return but never thought it would actually happen. The passion he shows for Worms is almost palpable and I€™m looking forward to see how his injection of fresh enthusiasm into an already highly motivated and skilled team will affect things.€

As well as teasing some new ideas that are in the pipeline, Davidson has suggested that he's ready to "scratch the creative itch" and praised the studio as having a "real creative buzz about the place". His words on Worms Revolution's current status will also excite fans, beaming that €œThe engine and physics in Worms Revolution are awesome, the team have developed a truly landmark game. I€™ll be lending them my insight to ensure that the game balance is true to the spirit of the brand.€

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Cult horror enthusiast and obsessive videogame fanatic. Stephen considers Jaws to be the single greatest film of all-time and is still pining over the demise of Sega's Dreamcast. As well regularly writing articles for WhatCulture, Stephen also contributes reviews and features to Ginx TV.