Star Trek: 10 Terrible Ways To Time Travel

6. The Nexus

Seven Janeway Time Travel Star Trek Voyager
Paramount Pictures

We've already spoken about the truly trippy faux nirvana that is the Nexus in '10 Most Mind-Bending Spatial Anomalies,' but it deserves a second mention here as an especially dire, and notably niche, means for time travel. Sure, once you're in you can create any moment of your past, present, or future, but that's all just smoke and mirrors. As pure time travel method, the Nexus can also drop you off at any point in history in the real world, but none of that is worth the effort of getting to it in the first place.

The energy ribbon that provides access to this phoney heaven only passes through our galaxy every 39.1 years, so you'll have to wait. Even then, you'll still have to track the bloomin' thing down. Flying a ship directly into the Nexus is a very risky proposition, so, if you're anything like a certain Soran, you'll have to make it come to you by destroying a star or two and not being overly concerned by killing countless millions on any inhabited worlds. A mere inconvenience for you on the way to your joy blanket!

The Nexus is then best seen as a metaphor for addiction. The feeling of pure a-temporal euphoria it procures will trap you inside, unless, as for Picard in any case, you have the external help and the will to leave it all behind — something which is far far easier said than done.

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Jack Kiely is a writer with a PhD in French and almost certainly an unhealthy obsession with Star Trek.