The Walking Dead: 10 Things Season 7 Got Horribly Wrong

4. Awful Pacing

The Walking Dead Rick
Gene Page/AMC

Although most episodes stick to the standard 45-minute (ish) runtime, The Walking Dead has increasingly played around with longer episodes over the past couple of seasons, something that was particularly the case this year.

Four of the episodes were pushed up to an hour, including the mid-season and season finales, and a few more come in at around the 50-minute mark.

One thing that was notable across these was just how much the show struggles to fill the time given to it. The seasons could definitely stand to be shorter than 16 episodes anyway, and that's before you get into extended instalments.

The sluggish pacing of the episodes, and the overarching narrative too, meant that for weeks on end the series felt incredibly boring, with almost nothing in the way of plot progression (partly because episodes stuck around at just one location) and not a great deal of character development either. There were some memorable moments in the season, but almost every episode suffered from pacing issues and moving too slowly.

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NCTJ-qualified journalist. Most definitely not a racing driver. Drink too much tea; eat too much peanut butter; watch too much TV. Sadly only the latter paying off so far. A mix of wise-old man in a young man's body with a child-like wonder about him and a great otherworldly sensibility.