The Walking Dead: 6 Things "Slabtown" Did Right (And 4 It Didn't)

1. No Future

Hope, as previously mentioned, is something you don€™t see a whole lot of in The Walking Dead. That€™s just down to the situation the characters find themselves in, and the world of the show as a whole: there genuinely isn€™t any hope. As Beth yells at Dawn towards the end of Slabtown, nobody€™s coming to save them. They€™re all that€™s left. And given the ways people act in this new, lawless society, that doesn't bode well. The episode opens with a suggestion that perhaps order can be restored to this chaotic post-apocalypse, something which slowly crumbles when the ways that the settlement rule are revealed. The doctor€™s scrubs, the police uniforms, are all just costumes - they hint at a more civilised world that doesn't exist, and which certainly doesn't exist amongst those crooked (more so than usual) cops and scheming surgeons. Which makes sense, but its getting a little old. The last episode ended on a hopeful note, but only until the next threat comes at Rick and the group. Beth€™s not gonna have a great time of it after her escape attempt. It€™s supposed to be a dark show, but you need some light every once in a while.
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Tom Baker is the Comics Editor at WhatCulture! He's heard all the Doctor Who jokes, but not many about Randall and Hopkirk. He also blogs at http://communibearsilostate.wordpress.com/