10 Things You Learn Binge Watching Every WCW Nitro

8. Production Should've Been Way Better

DDP Mean Gene Okerlund
WWE.com

Eric Bischoff has confusingly switched between praising WWE for their production techniques in the 90s and bigging up WCW's cash-rich levels of equipment on his '83 Weeks' podcast. Listening to him talk about it all, it sounds like the Bisch knows WCW should've been blowing Vinnie Mac out of the water there.

It didn't though. Given Ted Turner's budget, the fact WCW had access to top-notch camera equipment and the backing of an entire TV network, Nitro should've looked better than it ever did. Not in terms of picture quality, but more in terms of segment-to-segment smoothness, graphics and things of that nature.

There were far too many production errors and 'dead air' moments.

This problem persisted throughout the show's shelf life, and actually worsened from 1999 onwards. It's slightly jarring to watch a company who, for a spell, were the biggest around fail to work simple production mechanics like count-ins or transitions for almost six years.

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Lifelong wrestling, video game, music and sports obsessive who has been writing about his passions since childhood. Jamie started writing for WhatCulture in 2013, and has contributed thousands of articles and YouTube videos since then. He cut his teeth penning published pieces for top UK and European wrestling read Fighting Spirit Magazine (FSM), and also has extensive experience working within the wrestling biz as a manager and commentator for promotions like ICW on WWE Network and WCPW/Defiant since 2010. Further, Jamie also hosted the old Ministry Of Slam podcast, and has interviewed everyone from Steve Austin and Shawn Michaels to Bret Hart and Trish Stratus.