11 Things That Only Make Sense In Wrestling (... AND Nowhere Else)

5. Taking A Move In A Multiple Person Match Will Knock You Out For Longer

Money in the Bank Austin Theory
WWE.com

Regardless of when or where you're superkicked in the face or powerslammed in the real world, there's a good chance the amount of time you're out of commission will be largely consistent.

When that kind of impact goes down in the middle of a wrestling ring, though, the sort of match you're involved in seemingly has an effect on exactly how much those attacks suck.

For example, if a star is hit by a person flying over the top rope in a standard singles match, that wrestler will likely be knocked silly for a second or two. However, they'll be back on their feet soon enough. 

But take that very same manoeuvre during a multi-person contest - be that ladder, Elimination Chamber, or another match containing a lot of talent - and for some reason wrestlers act like they've been hit by a human bus, lying around on the ground for minutes on end in the aftermath. Because more people=more pain?

In truth, this is simply a lazy way to give a few of the other performers involved the spotlight in the middle of the squared-circle to execute a creative sequence or spot. 

That's not the only wrestling environment which can suddenly and strangely change the strength of an attack, though...

 
Posted On: 
Contributor
Contributor

Lifts rubber and metal. Watches people flip in spandex and pretends to be other individuals from time to time...